| Public AvatarPUBLIC AVATAR: INTERACTIVE PERFORMANCE05.10.2012 14:00
 
 On Friday 5th Oct from 2–4 PM
 A very special creature will invade the streets of the city of Maribor: a real avatar!
 
 PUBLIC  AVATAR, an extraordinary art project by Martin Bricelj Baraga will  bring to Maribor a human agent, who will be available for you to control  – PUBLIC AVATAR!
 
 HOW DO I PLAY?
 You will be able to control Public Avatar – a human agent in real space via the project's web page www.public-avatar.com
 You  will be able to move Public Avatar, talk, visit your friends, test the  local food, visit parties, movies, bars, meet the locals and much more!  Discover Maribor! Thousands of users from across the globe will  participate in this action! Travel to Maribor virtually!
 
 WHAT IS PUBLIC AVATAR?
 Public  Avatar is a project documenting the relationship between virtual  reality and our perceptions of self and society. This installation will  allow a global audience to explore real-world locations remotely, and to  interact with objects and people in those locations through real-time  control of a human test subject. As digital and physical worlds collide,  the boundaries between self and other, reality and simulation are  constantly challenged and redefined.
 
 WHAT IS AN AVATAR?
 The  term Avatar, meaning a virtual representation of a user, dates as far  back as the Ultima series of computer games (1985), and became  popularized by Neal Stephenson in his cyberpunk novel Snow Crash (1992).  It was also in this novel that the term Metaverse (for a 3D  virtual-reality version of the Internet) was born. Public Avatar seeks  to turn the virtual back into everyday reality, replacing polygons and  pixels with a human being in a real-world location, albeit under  computer control.
 
 RELEVANCE
 The project explores real  virtuality, by which we mean the echo of virtual reality in reality  itself. It examines the essence of reality and explores the borders  between virtual and real. Presupposing that virtual reality, internet  applications, networks and games not only reflect the society and  reality, but also predict its development (e.g. Ghost Recon), we can say  that Public Avatar explores social reality of the present and the  future.
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